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Skinned Mesh Animation Delay Between Loop

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Whenever I play the animation preset in DirectX 9 that I made in 3Ds Max, it delay for about 1 second between each loop, how can I make the animation loop without delaying?

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Hello there.
Is this for a walking animation.
If so I think you will need to adjust the frames for the animations with in the 3d modeling program you use, so the end animation frame matches up with the starting animation.

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