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Quick easy glGet question

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Every time I call glGetDoublev, or glGetInteger or any of the glGet functions, it returns nothing, in that the variable I pass stays the same. There is nothing wrong with the code (I pass arrays when needed etc) but it is causing real problems. Also, when i come out of selection mode, there are NO hits! This is driving me crazy, please help!

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Just a hint : when you call glGetStuff you *must* have a properly allocated rendering context (even if you don''t have to write to it).

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