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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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shadowstep00

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5 posts in this topic

[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]Hello this is my first post on this forum (just registered).[/background][/size][/font][/color]

[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]I am 17 years old and i want to seriously work as a game programmer or game designer.[/background][/size][/font][/color]

[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]1. First thing i would like to ask you is what would be the best programming language for me to learn first? [/background][/size][/font][/color]
[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)](I have in mind how programming works..i had started Pascal and C++ without problem but nothing too serious cause i had to study for school).[/background][/size][/font][/color]
[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]I know that C++ is the language used for creating games in pc,concoles. But many people say that it is not appropriate for a begginer language.[/background][/size][/font][/color]
[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]With that being said, i [/background][/size][/font][/color]probably [color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]should start learning another language first and then go to C++, which language do you recommend me? (I am thinking about starting with C#.)[/background][/size][/font][/color]

[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]2. Because i live in Greece and here game development does not exist i cant join any game company. So i will have to create a game on my own to break in the game industry. I am thinking about creating a JRPG style game (2d game) in RPG Maker [/background][/size][/font][/color][color="#FF0000"][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]after [/background][/size][/font][/color][color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]i learn programming first. Is there a better RPG engine than RPG Maker? [/background][/size][/font][/color]

[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]I want when i will be around 19-20 years old to start creating the game and have all the required knowledge to make the game. I have already start creating the concept and the story.[/background][/size][/font][/color]

[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]I know i am a bit hasty but the situation in Greece right now makes us to plan for the future from now...[/background][/size][/font][/color]
[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]Sorry if i have any grammar,spelling errors. English is not my native language. Thanks in advance! [/background][/size][/font][/color][color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)] [/background][/size][/font][/color][color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)][img]http://public.gamedev.net//public/style_emoticons/default/biggrin.png[/img][/background][/size][/font][/color]
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[quote name='shadowstep00' timestamp='1337548902' post='4941722']
[color=#333333][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3][background=rgb(250, 250, 250)]2. Because i live in Greece and here game development does not exist i cant join any game company.[/background][/size][/font][/color]
[/quote]

That's not true. Check gamedevmap and gameindustrymap. There are game companies in Greece. But yes, you can't join them, because you aren't ready yet.
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Well now that i see there are some companies out there [img]http://public.gamedev.net//public/style_emoticons/default/tongue.png[/img] . I only knew about Aventurine. But most of these companies make small facebook/broswer games which really do not represent me. [img]http://public.gamedev.net//public/style_emoticons/default/laugh.png[/img]
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Aventurine is making a pretty ground breaking MMO these days =)

1. Python, Java and C# is commonly sugested as good beginner languages.
For the Windows platform I would probably suggest C# over the others.

2. There is a _lot_ of game engines out there. I would say you should worry about that later.
If you learn C#, Unity would be a good example of an interesting engine for a low budget. But again, there is hundreds of them.


BTW. Greece will always be the number one european target for tourism, thats probably why germany want's a piece of it Edited by pulpfist
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Any suggestions for a good C# begginner book? i have been thinking about this one: [url="http://www.amazon.com/gp/product/1449380344/ref=s9_simh_gw_p14_d0_g14_i4?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-2&pf_rd_r=1N0KNYNW5YZNFFF3Y4QH&pf_rd_t=101&pf_rd_p=470938631&pf_rd_i=507846"]http://www.amazon.com/gp/product/1449380344/ref=s9_simh_gw_p14_d0_g14_i4?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-2&pf_rd_r=1N0KNYNW5YZNFFF3Y4QH&pf_rd_t=101&pf_rd_p=470938631&pf_rd_i=507846[/url]

Greece is getting worse every day.... [img]http://public.gamedev.net//public/style_emoticons/default/unsure.png[/img]
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As others said C# is a quite easy language to get started with. And once you get a hold of one learning another will be much easier. I haven't read any books while learning C# so I can't recommend any. If you wanna learn C# I would recommend: [url="http://msdn.microsoft.com/en-us/vstudio/hh341490"]http://msdn.microsof...studio/hh341490[/url] it is up to date and there are very much content and in my opinion easy to follow. Edited by mrjfalk
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