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SDL_FULLSCREEN

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When I create a window and make it fullscreen in SDL it doesnt go completely fullscreen. It leaves me with black bars on the side. Anyone know why this could be?

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There is a vast array of possible reasons for this. Without some more information or a code snippet, this is just a guessing game.
Doing some blind guessing: Check your viewport settings, aspect ratio, resolution

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Ok another question when I go fullscreen how do I deal with the sprites? Do I have to have different sprites for different resolutions or can I resize somehow with SDL?

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