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StoneMask

Cannot open source file 'time.h', 'stdio.h'

5 posts in this topic

Just what the title says. Likewise, I cannot include Windows.h or use its data types.

- I am using Microsoft Visual Studios 2010 in combination with DirectX9.
- I have added the Lib/Include files to my Include directory, the x86 folder to my Lib directory, and the DxErr folder to my Source directory across all configurations
- I do not have "Ignore Standard Include Paths" ticked across all configurations
- My SDK is from June 2010.
- I have included the following in my Linker Input across all configurations[list]
[*]d3d9.lib
[*]d3dx9.lib
[*]DxErr.lib
[*]dxguid.lib
[*]dsound.lib
[*]winmm.lib
[*]dinput8.lib
[/list]
- I am manipulating a Win32 project that started empty.
- None of my other DirectX programs are giving me this problem

Instead of using completely original files, I attempted to use existing source and header files from my other projects. Would that cause something like this? It doesn't seem very likely...
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Well, I haven't put together all the sources files together in a way that fits yet. It's that when I mouse over the preprocessor directives, there's a red line underneath and it says what it says in the title: Cannot open source file 'time.h', Cannot open source file 'stdio.h' etc. Those are pretty standard things, right? Like, I wouldn't be able to miss those if I tried?
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Are the standard library folders in the include directories in the project settings? Also, if you're using C++ give cstdio and ctime a try instead.
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[quote name='StoneMask' timestamp='1338259084' post='4944220']
Well, I haven't put together all the sources files together in a way that fits yet. It's that when I mouse over the preprocessor directives, there's a red line underneath and it says what it says in the title: Cannot open source file 'time.h', Cannot open source file 'stdio.h' etc. Those are pretty standard things, right? Like, I wouldn't be able to miss those if I tried?
[/quote]

If by this you mean you haven't actually compiled anything yet, well...do so. I've had red squiggly lines many times that were totally bogus; there was nothing wrong.
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[quote name='StoneMask' timestamp='1338259084' post='4944220']
Well, I haven't put together all the sources files together in a way that fits yet. It's that when I mouse over the preprocessor directives, there's a red line underneath and it says what it says in the title: Cannot open source file 'time.h', Cannot open source file 'stdio.h' etc. Those are pretty standard things, right? Like, I wouldn't be able to miss those if I tried?
[/quote]

Add a .cpp to your project. Put in #include <time.h>. Select the 'Compile Unit' option to compile this file in isolation. If this compiles, its what jamby says. I've never seen false-positive squigglies on #includes though personally, so I suspect it isn't. Nice to know though.

Debugging your environment setup before you can actually compile anything is not my idea of a great day.
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