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Direct3D Not Displaying Vertex List

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This probably seems like a generic question, but could somebody tell me why this code will not display these points? I'm sure there's a simple solution that I've missed.

I attached a zip containing the program's source file, header file, and a csv that contains all the vertex data the program is trying to load. The columns go x, y, and z respectively.

The MdlLoader class is a class that I wrote to load the data from the model file. I know for a fact that it is loading correctly because as you can see in the code, the program is correctly outputting another csv with the same vertex data in it. This is the one I included in the ZIP.

Thank you in advance!

EDIT: Sorry, apparently the ZIP was corrupted when uploading to here. Please use this one: [url=""][/url] Edited by bearsomg

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