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OpenGL Problem with texture loading

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I have a problem. On my and my friend's computer textures load properly:


But on other computers, textures are loading like this:


Can you help me with this? I'm using OpenGL and DevIL library.
Thanks in advance. Edited by iwoplaza

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Probably you are using non-power-of-two textures. Some cards (older laptops for example) only support power-of_two textures.

(these terms refer to the sizes, like 64x64, 1024x512) Edited by szecs

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