Getting started with directx

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2 comments, last by 21st Century Moose 11 years, 10 months ago
Hi guys. I want to start doing some game programming as I've been doing c++ for quite a while now and I have a lot of spare time. So my question is, what do I need to do to start using DirectX? I'm using dev c++ 4.9.2 as my compliler. Thanks in advance
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Switch to using Visual Studio and Visual C++ compilers instead of Dev-C++ and MinGW. Download the DirectX SDK, and build+run the tutorials that can be found in the sample browser. Modify and tweak the code to see how it works. Read the programming guide help docs in the DirectX SDK.
If you are going for Dx10/11 you should visit:
http://www.rastertek.com/tutindex.html
http://www.braynzarsoft.net/index.php?p=DX11Lessons

And yes, you should get Visual Studio.
The first thing you need to do is read this: http://www.jasonbadams.net/20081218/why-you-shouldnt-use-dev-c/

Direct3D has need of instancing, but we do not. We have plenty of glVertexAttrib calls.

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