Jump to content
  • Advertisement
Sign in to follow this  
CrashyCartman

AABB/Plane intersection volume

This topic is 2232 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everybody,

I'd like to compute the volume of one of the parts of an aabb intersected by a plane, but I don't know from where to start.
I know how to test if a aabb intersects a plane, but not how to compute the volume of either the upper or the lower part of the aabb.

Note that if it's easier or faster, I'm interested in the same calculus for capsule/plane or cylinder/plane.

Thanks. Edited by CrashyCartman

Share this post


Link to post
Share on other sites
Advertisement
Some links to give you some ideas.

http://stackoverflow.com/questions/1406029/how-to-calculate-the-volume-of-a-3d-mesh-object-the-surface-of-which-is-made-up
http://www.math.uchicago.edu/~may/VIGRE/VIGRE2007/REUPapers/FINALAPP/Peng.pdf
http://mathworld.wolfram.com/Capsule.html
http://mathworld.wolfram.com/SphericalCap.html
http://mathworld.wolfram.com/SphericalSegment.html
http://mathworld.wolfram.com/CylindricalSegment.html
http://mathworld.wolfram.com/HorizontalCylindricalSegment.html
http://mathworld.wolfram.com/CylindricalWedge.html

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!