I'm trying to figure out how I can dynamically allocate memory and then create a [font=Consolas, Menlo, Monaco,][background=transparent]D3DVERTEXELEMENT9 that has the correct offsets and usage declarations.[/background][/font]
[font="Consolas, Menlo, Monaco, Lucida Console, Liberation Mono, DejaVu Sans Mono, Bitstream Vera Sans Mono, Courier New, monospace, serif"][color="#000000"]I'm sort of at a loss as to how I might go about doing this. Does anyone have any advice, or ideas to get me started?[/font]