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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Indie Graphics Builder (Create unique sprites)

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[size=4][size=5][font=TimesNewRoman,Bold]"It's not the usual game kickstarter submission, it's a way to help others other with gaming graphical assets."[/font][/size]

[font=TimesNewRoman,Bold]We often get help with our game programming with software such as Construct, Gamemaker, Stencyl etc... but how often do we have ways to make graphic creation easier? I've started a site, community, and Kickstarter project to help with this.[/font]

[font=TimesNewRoman,Bold][b]Kickstarter Link: [url="http://kck.st/NbHSQ9"]http://kck.st/NbHSQ9[/url][/b][/font]

[font=TimesNewRoman,Bold]The kickstarter is called "Indie Graphics Builder" and contains more than 5000+ sprites. It's never been done before. You build graphics by dragging pieces together, kind of like Spore, but in the 2D realm. The Kickstarter page will explain in more detail how you can create unique sprites with the package. I need help with promotion to see this through and to increase my chances of a successful campaign. My funding price is really low, and I'm afraid it will cost me much more in time just to finish the project.[/font][/size]
[b] [size=4][b]The Features:[/b][/size][/b][list]
[*][b]Psd, Jpg, png, & gif supported[/b] - These file types will ensure you can use them in any editing program on Mac or Pc.
[*][b]Completed samples[/b] - If you need even more time scrapped off your development process, the package provides samples and finished sprites.
[*][b]Commercial & Royalty free[/b] - Make games and sell them. We'll also provide an online store to help you sell them.
[*][b]Animated Parts[/b] - Not only are the parts still images, but also animations for building sprites will be supplied



Let me know of your impressions. Edited by Gilden

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The official webpage is now up: [url]http://www.roencia.com/indiegraphicsbuilder.html[/url]

[color=#000000]Find out [/color]about the growing content of the pack as well as additional information and non-kickstarter donations. Before it's release, you'll get to suggest content direction and get a huge pre-order discount. The next 30 days will decide on what we include, and the amount of content, so let your voice be heard.

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