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Problem with Textures

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I'm having trouble drawing images in my program. It is not a variable problem or syntax problem so I'm a little lost.

To clarify, this is in XNA.

I've added the image I want to use to the content (lets just call it Pic), have labeled Texture2D, and have tried to implement the image into my program with the following code:

[source lang="csharp"]myTexture = Content.Load<Texture2D> ("Pic");[/source]

I have also tried this.Content.Load<>

In either case, when I compile the program it tells me that file "Pic" cannot be found. Not sure what I'm missing. I've followed a couple tutorials to a T and no matter which way I've done it, or that I've tried adding different picture files to Content, it cannot "find" the image.

Any help is appreciated.

EDIT: I wiped the file I was working with and tried with a fresh file, only inserting the applicable code. It worked...idk why it couldn't find my file before Edited by Kuam

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