Sign in to follow this  

Problem with Textures

Recommended Posts

I'm having trouble drawing images in my program. It is not a variable problem or syntax problem so I'm a little lost.

To clarify, this is in XNA.

I've added the image I want to use to the content (lets just call it Pic), have labeled Texture2D, and have tried to implement the image into my program with the following code:

[source lang="csharp"]myTexture = Content.Load<Texture2D> ("Pic");[/source]

I have also tried this.Content.Load<>

In either case, when I compile the program it tells me that file "Pic" cannot be found. Not sure what I'm missing. I've followed a couple tutorials to a T and no matter which way I've done it, or that I've tried adding different picture files to Content, it cannot "find" the image.

Any help is appreciated.

EDIT: I wiped the file I was working with and tried with a fresh file, only inserting the applicable code. It worked...idk why it couldn't find my file before Edited by Kuam

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this