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Sound and directx

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I am doing a program were I take a .wav sound file and show the sound you hear visually using directx 10. I already have the visual part were I load the sound data into the GPU and show it visually in whatever form I want through time. This may be stupid but I cant find in the internet code for a simple way to play the sound, in the SDK there is the Xaudio2, XACT,(I don't know if direct sound can still be used, it must be the simplest way) but they look too complex for what i want, I just want to play a wav file. I need help in finding a simple code to do that. Using Visual Studio ULTIMATE yeahh... Edited by lomateron

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This is probably the easier way to play a sound: [url="http://msdn.microsoft.com/en-us/library/windows/desktop/dd743680(v=vs.85).aspx"]http://msdn.microsoft.com/en-us/library/windows/desktop/dd743680(v=vs.85).aspx[/url]
Or do you need something more complex?

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Just what i need for now. I want to see more about that engine of yours... just searched, found your youtube channel with only 2 videos.

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