Jump to content
  • Advertisement
Sign in to follow this  
ajw1995

Lightweight 2d engine/API?

This topic is 2155 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm looking to make a minimalist 3d engine - tiny library, low cpu/gpu and ram usage - so it can handle much more detailed models. This involves writing the 3d section myself, and then using a very small 2d engine to draw the screen each time. This engine needs to be able to fill a canvas with polygons, each polygon with a texture and shading, possibly antialias the image and then draw it to the screen. I have been looking at existing options, but so far have only found well developed engines with too many unused functions in their libraries. Any ideas would be great.



P.S: If this thread is in the wrong forum it's because I have no idea which forum is which.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!