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Most used 3D design software in big game developments? 3DStudio Max or Maya?

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Hi, I have some experience with Max and Blender but I've heard that Maya is most used in big game productions, although not everyone agrees in that...

¿Which is most used, 3DS Max or Maya? Is any characteristic of one of them a big advantatge for game modeling and animation?

Thank you.

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They are both used. It usually just depends on the preferences of the senior staff. Big game studios with enough money will have both available to their staff.

At my current job, we use Softimage. At my previous job we used Maya. At the job before that, we used [b]both[/b] Max and Maya. At the job before that, we used Max. Edited by Hodgman

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From what I've heard, Maya is used usually for animation(movies, commercials) and MAX is used for modeling in general. 3DS MAX is probably the most popular of them all.

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