Jump to content
  • Advertisement
Sign in to follow this  
Bleffort

Most used 3D design software in big game developments? 3DStudio Max or Maya?

This topic is 2206 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I have some experience with Max and Blender but I've heard that Maya is most used in big game productions, although not everyone agrees in that...

¿Which is most used, 3DS Max or Maya? Is any characteristic of one of them a big advantatge for game modeling and animation?

Thank you.

Share this post


Link to post
Share on other sites
Advertisement
They are both used. It usually just depends on the preferences of the senior staff. Big game studios with enough money will have both available to their staff.

At my current job, we use Softimage. At my previous job we used Maya. At the job before that, we used both Max and Maya. At the job before that, we used Max. Edited by Hodgman

Share this post


Link to post
Share on other sites
From what I've heard, Maya is used usually for animation(movies, commercials) and MAX is used for modeling in general. 3DS MAX is probably the most popular of them all.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!