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Question regarding job description

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Hi, i hope it's the right forum for it and someone could help.

While browsing through some job offers on different company websites I've seen a strange one for a graphic engine programmer.

I hope somebody could explain what they expect you to do there.

Basically it's this line what i'm wondering about:
[quote][color=#85D5F1][font=Arial, Helvetica, sans-serif][size=3][background=rgb(9, 27, 37)]A minimum of 3 years’ experience writing efficient core engine code (directly to hardware, or hardware APIs, not through 3rd party APIs)[/background][/size][/font][/color]
[/quote]

The full job description is here: [url="http://eu.blizzard.com/en-gb/company/careers/posting.html?id=100009G"]http://eu.blizzard.c...html?id=100009G[/url]

What i thought is, that you cannot access graphics hardware directly, only via an API like OpenGL or Direct3D, so could someone please explain what they intent to do?

Greetings

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That is what they mean, using Direct3D. The 3rd party APIs are generally cross-platform libraries developed by studios, or engines such as Unity.

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Also they are talking about professional experience. This means you have shipped 2-3 major game titles where you were directly implementing the graphics engine, not relying on an existing engine.

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Thank you very much for the clarification, i think i was just confused by "directly to hardware", but your explanations make sense, cheers!

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