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      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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bosone

My music in the Unity asset store

2 posts in this topic

Hi to everyone! I would like to advertise some of the music i have in the UNity Asset Store
My account is here:

http://u3d.as/publisher/matteo-bosi/2kX

while you can listen to a lot of previews on soundcloud and bandcamp

http://soundcloud.com/bosone/sets/unity-asset-store-menu-music
I have music for fantasy games (Songs from the forgotten lands) and for menus / credit / title screen
Also, a vocal collection ( Win and lose library vol.1) with vocal shots to highlight victory or defeat events.
The tracks on soundcloud are "protected" by a short "beep" (of course it will not be present in the full version on the asset store).

In particular, "Ancient Kingdom" was rated 5 stars and is one of the most downloaded:
The full preview is on bandcamp for free but for private listening only.
http://matteobosi.bandcamp.com/album/ancient-kingdom

while "travelling in a ship lost in outer space" is the perfect ambient soundtrack for sci-fi games (as for "Ancient Kingdom", you can listen download the full tracks from bandcamp, for private listening only.
http://matteobosi.bandcamp.com/album/travelling-in-a-ship-lost-in-outer-space




The "Short Metal Clips Pack":
http://u3d.as/content/matteo-bosi/short-metal-clips-pack/2Uw

contains 45 short clips in metal style, some seconds long, to be used as level intro, ending, death, victory, and in general to emphasize particular moments of a game.

You can listen to the demo of the whole package here:
http://soundcloud.com/bosone/metal-pack-demo

It contains also, as bonus, some clips from my pack "Win and lose library vol.1 -



visit also my facebook page and my website to get my news and, if you need something particular, feel free to contact me!
www.alchemystudio.it
https://www.facebook.com/pages/Alchemy-Studio/206292809387765
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I have added some packs to my collection!


first of all you can download a [b]free pack[/b] with a small selection from "[url="http://u3d.as/content/matteo-bosi/short-metal-clips-pack/2Uw"]metal clips[/url]" and [url="http://u3d.as/content/matteo-bosi/win-and-lose-library-vol-1-vocals/2y6"]"win and lose library vol.1:vocals"[/url]
[url="http://u3d.as/content/matteo-bosi/alchemy-studio-free-pack/3kY"]http://u3d.as/conten...o-free-pack/3kY[/url]


then, I have published "Win and Lose library vol.2: retro synth arpeggio"
a collection of very short synth arpeggios expecially suited for simple and quick platform games, web games, puzzle games and so on. The mood of the synth melodies is WIN and LOSE, with the short musical lines tailored for the successful game/level ending and failure events and mistakes. There are a total of 45 different synth short sequences for both win and lose events, ready to be inserted in your game without any processing: you must only lower the volume at the level needed.

[url="http://u3d.as/content/matteo-bosi/win-and-lose-library-vol-2-retro-synth-arpeggio/3m0"]http://u3d.as/conten...th-arpeggio/3m0[/url]




some new menu /trailer / title music:
[url="http://u3d.as/content/matteo-bosi/hard-rock-title-steve-vai-style-/3fU"]http://u3d.as/conten...-vai-style-/3fU[/url]
[url="http://u3d.as/content/matteo-bosi/cinematic-metal-introduction/3fX"]http://u3d.as/conten...ntroduction/3fX[/url]




and finally the [b]"complete music pack"[/b]
[url="http://u3d.as/content/matteo-bosi/alchemy-studio-complete-music-pack/390"]http://u3d.as/conten...-music-pack/390[/url]
with ALL the music I have published up to july 2012 at a very special price... a LOT of music to suit all your needs for only 60$!
(for now, it does not inclued the most recent packs...) Edited by bosone
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bumpy! :)
i have uploaded a lot of new music since the last post! :)

 

check the "Short Orchestral Stinger" collection and my "monster / Human screams SFX!!

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