Hi guys, I'm porting my engine to be able to render in a panel, so far so good.But, then at random time when debugging(and now happening constantly), It says that I'm trying to write in a read/write protected area of the memory...
And from there I'm kinda stuck, is it because that i don't allocate my memory correctly?
[quote name='Migi0027' timestamp='1341651397' post='4956598']
For now no
Well, maybe is time to do it?
VS is nullptr or garbage probably because the vertex shader compile failed or because the file is not even there.
[/quote]
Forgot to call a method Well well, its fixed now, thanks!
FastCall22: "I want to make the distinction that my laptop is a whore-box that connects to different network"