Hiya,
I had a problem with IDXGIAdapter.CheckInterfaceSupport returning that a Radeon Dx11 gpu didn't support the Dx11 interface, but was ok with 10.1. However Dx11 was available through using D3D11CreateDevice, so after a quick work-around, I change my code to support that command.
After I had my code working correctly and reporting as expected I then scouted the internet, only to find references to this issue with Dx10 devices which were back in 2009/2010.
Does anyone know if this bug has supposed to have been fixed just yet?
I would ask over on the MSDN but well.... not meaning to sound rude but it seems a waste of time asking anything there lately.
Many thanks in advance.
Dave.
DX11 IDXGIAdapter.CheckInterfaceSupport bug
I'd double-check that you're getting the results for the correct adapter - e.g. you may have switchable graphics and be pulling the results for the Intel (which would be 10.1).
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