Bytecode loading error

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1 comment, last by WitchLord 11 years, 9 months ago
Tested on rev1289. The following script fails to load from the saved bytecode:

funcdef void F();

array<F@> arr = { f };

void f()
{
}


LoadByteCode method returns -1.
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Revision 1289 is over 2 months old. Have you tried the latest version?


Regardless, I'll look into the problem. Though there have been a few bug fixes to the save/load bytecode feature since then I don't think they are related.

AngelCode.com - game development and more - Reference DB - game developer references
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The problem did indeed still exist in the latest release.

I've fixed it now in revision 1360.

Thanks,
Andreas

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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