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Telcontar

Spring Engine

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Howdy folks,

I'm thinking of cozying up to the Spring engine for a new RTS project I have in mind. It looks promising to me, but does anyone here have first-hand experience with it? Recommended, wish to warn me off? Notes of ease of use, etc?

I'm basically looking to have graphics/physics engine made as easy to interact with as possible, as those are the thing I have the least interest in tweaking myself.

Thanks!

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