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Benjamin Franklin

Unresolved external symbol while trying to use DirectX SDK

10 posts in this topic

I am trying to get this game that some friends and I are making to compile with no success. My errors are as follows:

1>dsutil.obj : error LNK2019: unresolved external symbol _DXTraceA@20 referenced in function "public: long __thiscall CSoundManager::Initialize(struct HWND__ *,unsigned long)" (?Initialize@CSoundManager@@QAEJPAUHWND__@@K@Z)
1>.\Debug/paddle_game.exe : fatal error LNK1120: 1 unresolved externals


I am at a loss as to what to do. I added my DirectX include and x86 library files from 3 different versions of the SDK and tried each one individually with no success. I even tried putting my dxerr9.h and .lib into the program folder and nothing. I have been trying everything that I have found on the internet to fix this, and nothing. I am so frustrated with this. Any advice would be greatly appreciated. Thanks in advance.
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What IDE are you using? Have you added the library dependencies in the project settings in addition to including headers in the actual code?
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I just found out where the additional dependencies are and dxerr9 is included in the dependencies, which I heard it where the DXTrace function can be found. This just gets more and more frustrating.
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You want to make sure you've set up your include/library paths correctly, see [url="http://social.msdn.microsoft.com/Forums/en-US/Vsexpressvc/thread/4ab75e26-d7c4-4f84-ae47-0b0985517b41/"]this thread[/url] for a related solution (might need some tweaking on the menu titles, but the core concept is the same) Edited by BCullis
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I did set them up the paths correctly. I don't understand why it won't work. Edited by by_the_blood
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@fredericvo - that didn't work either. i added the #include dxerr9.h in my code and still this same infuriating errors. i even went so far as to uninstall and re-install VS2010 to see if that fixed the errors.
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Could have something to do with the character set your VS project is using (Project settings -> General -> Character Set).
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no, i was using multi-byte. i figured it out! i was calling "dxerr9.h" and .lib, when i should have been calling "dxerr.h" and .lib. Thanks for the support. You guys are kewl. I like this community already.
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