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hugg

sprite generation from 3d models?

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hugg    122
I have a need to generate sprites from 100''s of 3d models, each at 32 different rotations and 4 different scales. What 3d modeler/renderer would be best for this task? My first thought was to write scripts for PovRay, which would be just fine with me, but I don''t know any modelers which export to PovRay. I guess I just need a modeler with a scriptable interface. Any hints? Thanks...

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