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Vibeth

Starting with game development

5 posts in this topic

Hello there,

I'd like to start diving into game development. I already have experience with languages such as C, C#, Delphi, VB, Python, Java, but I mostly work on business apps, which is what I also do for a living. I have no experience in 3d modeling or any graphics part of games, really.

Some time ago I started looking for suitable game engines/SDKs for me to work with and start the game from "scratch" (apart from the engine part of course). I tried Unity, UDK and Esenthel but I realized that I should first try to do something smaller, eg. do a mod for a game, to get the feeling on how games work and the general flow of them.

So I started looking for games that are relatively easy to mod, have good SDKs and good tutorials/documentation. I stumbled upon Source SDK (Half Life 2).

Would Source SDK be a good place to start? How much freedom does Source SDK allow, can I only tinker a bit with the already done games (like only changing the models or weapon stats) or would I be able to make my own, small, Half-Life 2 -like game with my own mechanics and features in time?

Any general tips or your own recommendations on how to start?

Any reply is welcome,

Thanks
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You should probably start on simple 2D games to get behind the logics,
and then go on to 3D when you know how the logic works.
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[quote name='miicchhii' timestamp='1342786847' post='4961288']
You should probably start on simple 2D games to get behind the logics,
and then go on to 3D when you know how the logic works.
[/quote]

Anything more specific? Where should I start with 2D games?
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[quote name='Vibeth' timestamp='1342787516' post='4961294']
[quote name='miicchhii' timestamp='1342786847' post='4961288']
You should probably start on simple 2D games to get behind the logics,
and then go on to 3D when you know how the logic works.
[/quote]

Anything more specific? Where should I start with 2D games?
[/quote]

Yeah, [url="http://www.gamefromscratch.com/post/2011/08/04/I-want-to-be-a-game-developer.aspx"]read this[/url].
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Vibeth,

I can't take credit for it, but the article[url="http://www.gamedev.net/page/resources/_/technical/game-programming/how-do-i-make-games-a-path-to-game-development-r892"] here [/url]lays out a good path toward developing games. It talks about a lot of important things and can serve as a good guide.

Shawn
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I'd go with Python so you learn a bit more about programming and game logic with Pygame.
Then move to something you like more. Edited by dysoco
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