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I use python and am using Blender to create a simulation that is multiplayer, and hopefully run on a world hosted in a central server. Right now I'm just researching to see practicality.

Typically I'd like to know if any open source packages exist for game networking.

What should I look into to program such a "world".

I looked at the FAQs and could not find the particular questions I had. Edited by hplus0603
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