Jump to content
  • Advertisement
Sign in to follow this  
Bobbington

Isometric/Demitric view - Need help

This topic is 2183 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

http://www.google.dk/imgres?um=1&hl=da&rlz=1C1ASUT_daDK483DK483&biw=1360&bih=643&tbm=isch&tbnid=ffPzjYOiQn9OoM:&imgrefurl=http://mmoccforum.com/Thread-Blank-Room-Template&docid=Ehy95zqttwwjWM&imgurl=http://img461.imageshack.us/img461/1358/room123rf4.png&w=512&h=369&ei=FrELUIuQA-b74QS2xqS7Cg&zoom=1&iact=hc&vpx=354&vpy=187&dur=29&hovh=191&hovw=265&tx=140&ty=92&sig=103608355521312363816&page=1&tbnh=120&tbnw=176&start=0&ndsp=19&ved=1t:429,r:1,s:0,i:72


Hello, i'm kinda stuck. Mostly because I can't figure out, just how to code a class that makes a map like the one above.
I'm planning on making props, so you can put them on the squares(representing the floor), which could make an excellent architect program, which is my goal.


If you can help in anyway, I would be happy.

Sharing some helping code, would also really help me, since I will be able to read it through and analyze what's going on. Edited by Bobbington

Share this post


Link to post
Share on other sites
Advertisement
Do you want to use 2D representation or real 3D isometric view? Both of approaches use different kind of programming.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!