Whats wrong?

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17 comments, last by CalebHudson 11 years, 9 months ago
i recently have encountered an error when i compile my game in eclispe and it started happening this afternoon
Exception in thread "main" java.lang.NullPointerException
at javagame.Game.initStatesList(Game.java:25)
at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:164)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)
at javagame.Game.main(Game.java:34)
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Can you post the code from Game.java at line 25 (+ context, not just this line) ?
Without any code or even any hint about what you're doing exactly we can't help you

When you encounter an error please post the code in which your error is occuring, mark the line of code where the code crashed, and give a description of what you're trying to do exactly.

I gets all your texture budgets!

package javagame;
import org.newdawn.slick.*;
import org.newdawn.slick.state.*;
public class Game extends StateBasedGame{
public static final String gamename = "Bucky's World!";
public static final int menu = 0;
public static final int play = 1;
public static final int play2 = 2;

public Game(String gamename){
super(gamename);
this.addState(new Menu(menu));
this.addState(new Play(play));


}

public void initStatesList(GameContainer gc) throws SlickException{

this.getState(menu).init(gc, this);
this.getState(play).init(gc, this);
this.getState(play2).init(gc, this);
this.enterState(menu);
}

public static void main(String[] args) {
AppGameContainer appgc;
try{
appgc = new AppGameContainer(new Game(gamename));
appgc.setDisplayMode(640, 360, false);
appgc.start();

}catch(SlickException e){
e.printStackTrace();
}
}
}
when i open the classes it says "Source not found"
You've added two states to the list in the constructor, but in the initStatesList function you seem to be trying to initialise 3 states.
thanks, i forgot about that line when i remove my state
How do i turn my project into a .exe?
Is your intention to get rid of the JVM completely? In this case you would have to compile the Java sources to native code. I believe gcc can do that within certain limitations.
If you just want to hide the bytecode from the end user, there are several wrappers like http://launch4j.sourceforge.net/ which just fell out of Google.
I want to get rid of the JVM completely

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