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Hi everyone!
I am an Iranian and I am working on a magazine.
I want to know how much the indie game makers are supported by people and the government in your country.
What are the equipments that they have?Are those equipments enough?
What are the problems that they have?
What should the indie game makers do in your country to be successful?
How much they are free to make games?

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Hello, an Iranian.
Your questions are a little too vague to get you interesting information.
Support for indie game makers, by governments, consists of financial breaks, grants, loans, advice. Not equipment. That kind of support can vary by locale. Some countries are more supportive than others. Here in the US, some states are more supportive than others.

Your freedom question is not clear. If there are any restrictions on game developers, those restrictions are usually related to the game's content. Some countries may restrict political or social commentary, some may restrict sexual content.

As for your question about problems and success steps, you can read other posts in the Business forum (where I am moving this question).

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[quote name='Tom Sloper' timestamp='1343316806' post='4963330']
As for your question about problems and success steps, you can read other posts in the Business forum (where I am moving this question).
[/quote]
thank you.
but...
have you counted the number of the topics in this forum(business)
it's about 2430 topics.how can I read them?
can you give me links related to my question?
I reeeeeaaaaaaly appreciate it.thanx

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Hello, an Iranian.
If you are really doing research for a magazine article, you have to do work. You have to do work yourself.
You should look at the titles of the threads in this forum. If a thread title doesn't sound interesting to your topic, then don't read that one.
You can also ask narrower questions to get better answers.

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How much you are free to have political content in your game?
How much the government pays to game developers?
What are the other organs that they support indie game developers?

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That which concerns me about Iran and video games

[url="http://kotaku.com/5921067/this-mans-making-a-game-about-his-native-iran-so-of-course-they-branded-him-a-spy"]http://kotaku.com/59...anded-him-a-spy[/url]
[url="http://www.guardian.co.uk/books/2012/jun/26/salman-rushdie-fatwa-iranian-video-game"]http://www.guardian....nian-video-game[/url]
[url="http://kotaku.com/5874301/iran-sentences-alleged-video-game-developer-spy-to-death"]http://kotaku.com/58...er-spy-to-death[/url]
[url="http://www.dailystar.com.lb/News/Middle-East/2011/Nov-28/155404-iran-bans-us-video-game-showing-tehran-invasion.ashx#axzz21pPlR1b0"]http://www.dailystar...x#axzz21pPlR1b0[/url]

That which uplifts me about Iran and video games - Below is what I want to see about Iran through the video game industry not the above

[url="http://www.chrisroubis.com/2012/02/iran-releases-gando-video-game/"]http://www.chrisroub...ndo-video-game/[/url]
[url="http://www.kotaku.com.au/2011/09/a-look-at-41-of-irans-best-video-games/"]http://www.kotaku.co...st-video-games/[/url]

Hello,

First of all Welcome to GameDev and I hope that you have a peaceful life at home. Your questions are very vague (as mentioned by Tom) but I am going to assume to a degree that your ability with English does not lend itself to expansion of answers easily. I would recommend if you have a friend who is fluent in English that you get them to give you a hand in making your questions more concise.

I have posted the above links because I had not even been aware that Iran had a games industry (or the controversies within it) persay..and so the links are not so much for yourself but others who would also read this thread. They are not meant to offend and if you are able to supply other links which illustrate the Iranian Game industry further I would for one find them interesting. Just take into account I speak only English [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img].

The hardest part about trying to answer your questions is that so many of the people on this site live in different countries and for many the answers might be very different. For example I live in Australia and currently no video game is allowed to be sold in this country if it has an[url="http://en.wikipedia.org/wiki/Australian_Classification_Board"] Adult category rating (i.e. 18years+ only[/url]). However due to much lobbying agreement has finally been allowed to have Adult rated games in this country as of 1st January 2013. I cannot speak for other countries and their individual situations when it comes to ratings decisions.

The [url="http://gdaa.com.au/about"]Game Developers' Association of Australia[/url] would be on starting point to look into the video games industry from the Australian perspective.

Governments (state and federal level) do not pay game developers to make games as such. But there are programs, incentive, tax breaks at times and other type of financial aid/advice that can be found through goverment bodies to help a video games company in similar to other type of businesses. Similarly you would have the business sector also have an effect in terms of finances etc.

Video Games made in Australia for the most part do not suffer censorship from governmental bodies except in where it might break an actual law such as the depiction of children in sexual context, or other such obscene acts. Whilst games may not be censored it is entirely possible that game makers do have to adjust their own game content in order to meet classification requirements enabling their game to be listed for sale in certain countries. One of the downsides of this is that sometimes it is easier just to not sell a game in a country that would not return a profit against the cost of changes to be made.

I hope this gives you a small insight into the games industry and a starting point from which to work on. But you definitely need to make your posts more defined. [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img] Edited by Stormynature

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[quote name='game magazine' timestamp='1343393216' post='4963618']
1. How much you are free to have political content in your game?
2. How much the government pays to game developers?
3. What are the other organs that they support indie game developers?
[/quote]

These answers come from the United States.

1. Completely. Our government's constitution stresses complete freedom of speech. That means we are free to say anything. The only exceptions I'm aware of are when speech endangers lives or causes hate crimes.

2. Usually nothing. But there are grants available for developers who apply - this is a narrow area that I cannot say much about because I have no experience with it.

3. This question is still too vague. There is the Small Business Administration, which doesn't hand out money but rather offers advice and assistance with obtaining loans. And some states, like Louisiana, are friendly to game companies (I cannot say much about that because I have no experience with it).

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[quote name='Stormynature' timestamp='1343396686' post='4963633']
First of all Welcome to GameDev and I hope that you have a peaceful life at home. Your questions are very vague (as mentioned by Tom) but I am going to assume to a degree that your ability with English does not lend itself to expansion of answers easily. I would recommend if you have a friend who is fluent in English that you get them to give you a hand in making your questions more concise.
[/quote]
Thanx Stormynature!
I really appreciate you due to your post.
Ok!I will give help from a friend who has more knowledge about English.thanx for tip.
and...
excuse me if I dont speak English well.
[quote]The hardest part about trying to answer your questions is that so many of the people on this site live in different countries and for many the answers might be very different. For example I live in Australia and currently no video game is allowed to be sold in this country if it has an Adult category rating (i.e. 18years+ only). However due to much lobbying agreement has finally been allowed to have Adult rated games in this country as of 1st January 2013. I cannot speak for other countries and their individual situations when it comes to ratings decisions.[/quote]
You mean... no Australian made games in adult category?
[quote]This question is still too vague[/quote]
Why?

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[quote name='game magazine' timestamp='1343403498' post='4963669']
You mean... no Australian made games in adult category?
[/quote]

Australian Games Companies can make adult rated games (I am not sure whether this applies to x rated content though). they just can't sell them in Australia. Not until 1st January 2013 when R rated games will be allowed. However I do believe and I haven't checked that there will still remain no capacity for an X rated game i.e. a porn related game to be sold in the country.

[url="http://www.news.com.au/technology/gaming/ban-lifted-it-only-took-10-years-but-government-gives-r18-video-games-the-go-ahead/story-e6frfrt9-1226271652456"]http://www.news.com....9-1226271652456[/url]
[url="http://www.ministerhomeaffairs.gov.au/Mediareleases/Pages/2012/Second%20Quarter/18-June-2012-R18-computer-games-legislation-passes-the-Parliament.aspx"]http://www.ministerh...Parliament.aspx[/url] Edited by Stormynature

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[quote name='Tom Sloper' timestamp='1343399717' post='4963647']
1. Completely. Our government's constitution stresses complete freedom of speech. That means we are free to say anything. The only exceptions I'm aware of are when speech endangers lives or causes hate crimes.
[/quote]

While this is legal, there's been some controversies. Generally however, they come from the actual playerbase. One example being homophobia, but I assume this is present throughout the world at varying levels.

[quote name='game magazine' timestamp='1343314721' post='4963320']
What are the equipments that they have?Are those equipments enough?
[/quote]

Canada offers financial support through CLDs in my area, but this seems to apply only to my province. It's good for starting up.

[quote name='game magazine' timestamp='1343314721' post='4963320']
What are the problems that they have?
[/quote]

Are you asking for problems that are specific to this area? I'd say production problems are fairly consistent across the industry. One of the most tantalizing here is localization. Canada is primarily an english-speaking nation, save for one province. As a result, government tends to support products that localize in french, and as such, most of us end up developing 'shelved' french localizations: a french localization of the game that will never actually get published but exists solely for proof to earn governmental aid. This is a sad workaround.

[quote name='game magazine' timestamp='1343314721' post='4963320']
What should the indie game makers do in your country to be successful?
[/quote]

Work hard :)

[quote name='game magazine' timestamp='1343314721' post='4963320']
How much they are free to make games?
[/quote]

Like the U.S., we have freedom of speech. Then again, we are Canadians, and most of the local businesses are branches from international corporations (SquareEnix/Eidos (Montreal), Ubisoft (Quebec, Montreal, Toronto), THQ (Montreal), WB (Montreal), etc. We only have a few indies (Frima, Behaviour Interative, etc) but as canadians, we tend to stay out of polemics so we have yet to see a very traumatizing topic being exploited. [url="http://nunattack.com/"]Then again...[/url] Edited by Orymus3

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[quote name='Orymus3' timestamp='1343500412' post='4964040']
[quote]View PostTom Sloper, on 27 July 2012 - 07:35 AM, said:
1. Completely. Our government's constitution stresses complete freedom of speech. That means we are free to say anything. The only exceptions I'm aware of are when speech endangers lives or causes hate crimes.[/quote]

While this is legal, there's been some controversies. Generally however, they come from the actual playerbase. One example being homophobia, but I assume this is present throughout the world at varying levels.[/quote]

Yes, freedom of speech is a different thing from the need to avoid certain topics.
While I'm free to say anything, there are certain things I won't say.
Likewise: while a game developer is free to make a game about anything, there are some topics that won't sell, or that will generate negative public opinion (which could result in bad sales).

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