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Narf the Mouse

SampleDescription - Is high quality a low number or a high number?

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In multi-sampling, there's a sample count (which is the number of samples taken) and a sample quality. The question is, is a higher quality integer better or worse?

Thanks.

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The "quality" setting lets you select from various MSAA modes that are specific to the hardware. They don't necessarily correspond to "higher quality". The most common example would probably be [url="http://developer.download.nvidia.com/SDK/10.5/direct3d/Source/CSAATutorial/doc/CSAATutorial.pdf"]Nvidia's CSAA modes[/url], which are selected via the quality setting. D3D10.1 also added standard MSAA sample patterns, which you access by specifying D3D10_STANDARD_MULTISAMPLE_PATTERN or D3D10_CENTER_MULTISAMPLE_PATTERN as the quality level.

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[quote name='MJP' timestamp='1343325797' post='4963388']
The "quality" setting lets you select from various MSAA modes that are specific to the hardware. They don't necessarily correspond to "higher quality". The most common example would probably be [url="http://developer.download.nvidia.com/SDK/10.5/direct3d/Source/CSAATutorial/doc/CSAATutorial.pdf"]Nvidia's CSAA modes[/url], which are selected via the quality setting. D3D10.1 also added standard MSAA sample patterns, which you access by specifying D3D10_STANDARD_MULTISAMPLE_PATTERN or D3D10_CENTER_MULTISAMPLE_PATTERN as the quality level.
[/quote]
...So they're not actually quality, they're patterns.

Wonderful.

Thanks. :)

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