DirectX 10 3D collision detection

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0 comments, last by L. Spiro 11 years, 9 months ago
I need a simple way to detect collisions in 3D space.I know that DirectX has something for that,but I just don't wanna use it.I would appreciate something very basic and well documented,maybe some samples would be perfect.

If anybody has any ideea about something like that,do tell!
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Collision detection is not related to DirectX 10 (or any other rendering API).
Firstly, you should post in the appropriate section.

Secondly, I recommend Real-Time Collision Detection.


L. Spiro

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