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Fancy Fish Games, VIDE, and my new indie gamedev blog

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I've been quiet for the last few months, making smaller flash game projects and experimenting with ideas after Aero Empire fell apart, but I have recently started three things that I would like to share with everyone. For those of you who don't remember Aero Empire, you can see it's old MODDB page here: [url="http://www.moddb.com/games/aero-empire"]http://www.moddb.com/games/aero-empire[/url]

[b]Fancy Fish Games[/b] - Following the recent success of some of my small flash game projects, I have decided to start a small, indie game studio called Fancy Fish Games. In the studio, I plan to catch some fancy ideas and make some interesting game projects. We already have a few projects planned, and two in the works, and I look forward to presenting them to the community soon.
[b]VIDE[/b] - VIDE stands for the Vectorized Image Deformation Engine, and is a new tool I'm working on for future game projects at Fancy Fish Games. Like the name suggests, it's an animation program that can take an image and deform/animate it. The early results look nice, and it is written entirely in HAXE/NME.
[b]The Legend of GameDev[/b] - My new indie game dev blog, which you can read here: [url="http://david.fancyfishgames.com/"]http://david.fancyfishgames.com/[/url]. I have already written two posts detailing how VIDE works, and plan to talk more about my future game projects and Fancy Fish Games.

I also have some plans for a revival of Aero Empire, but I don't want to get anyone's hopes up while I still haven't solidified it or started working on it. Feel free to follow my blog for updates on that, as well as the current technology and games of Fancy Fish Games! Edited by terra0nova

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