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NightGrooves

Super Mario 3

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Okay - so I'm working on developing two working levels should the one that I'm really hoping to develop not come through I can fall back on the easier one. I've been making some good dedicated progress.

Now, I'm actually at a problem that I do not know how to even approach much less figure out. I'm working on Super Mario Brothers 3 - World 3 - not quite sure the level. But, the level starts with two platforms that move along a Y Axis, with a bit of movement along the X Axis, both move of their own velocity. Then there's another two platforms, these move mainly along an X Axis, with a bit of movement along the Y Axis, but both "fall off" at the end of their track.

So, here comes the difficult part - how do I make this happen in Flash Builder 4.6 ???

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