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Need help modeling/creating a texture map

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Hi guys,

I'm having trouble modeling and texturing for a particular model. I need advice on how to proceed.

With all the trim and color, I don't know whether or not to model the trim and create a texture for the color or create a texture map and includes all the detailed trim (cummerbund/drop, trim, silver balls). I've seen that done, but I'm not a 3D modeler, so I don't know that much about sculpting models. Can anyone give me advice on this and tell me how to start?

Thanks.

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Watch all the videos at BlenderCookie.com. They walk you through modeling, rigging, and texturing characters. You'll get the hang of it, and will be able to make your own judgement call on that.

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