Jump to content
  • Advertisement
Sign in to follow this  

Moving object on a path

This topic is 2240 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I want my objects to move along a path, reach a coord then move back again. 3D.

I have the objects (balls in my case) in its own class, rendering the movement happens in the renderscene method in the main.cpp.

I want each ball I create to be able to set up its own path in the game.

At the moment I created a method that allows all balls to move, but I need a method for each ball to have its own path.

void Balls::Move() {
position.x += 2;
if(position.x > 2400) {
reversed = false;

position.x -= 2;
if(position.x < -2400) {
reversed = true;

My code is in the pastebin link - http://pastebin.com/wVVy7fgw
The DrawBalls() method is called in the renderscene method. Edited by Tonious

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!