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SpriteBatch with SharpDX

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Before I reinvent the wheel, is anyone aware of a SharpDX version of XNA's SpriteBatch out there? A quick search on codeplex, the web, etc returned a few results with projects like ANXFramework and a few others. They have SpriteBatch, but not tied to SharpDX.

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I haven't seen anything, but Shawn Hargreaves (former XNA developer) did make a version of [url="http://directxtk.codeplex.com/"]SpriteBatch for native D3D11[/url]. I'd imagine it shouldn't bee too hard to port that to SharpDX.

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