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Pushing a MatD3D element into std::vector<D3DMATERIAL9>

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d3dxmtrls is a D3DXMATERIAL*

D3DMATERIAL9 m = d3dxmtrls[j].MatD3D;

mMaterial is declared as std::vector....
I check the std include file, it says it is a non-element.

I found _MyLast in std::vector is 0x00000018 Edited by lucky6969b

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What is .MatD3D? Wouldn't d3dxmtrls[j] be of type D3DXMATERIAL?

Should it not be:

[source lang="cpp"]D3DMATERIAL9 m = d3dxmtrls[j];

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