Jump to content
  • Advertisement
Sign in to follow this  
obizues

XNA Standalone executable or installer?

This topic is 2170 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I made my first game, pong, and now I want to share it with someone.

How do I go about doing this if they do not have the XNA framework installed?

If they need it installed can I somehow package the installer with the setup and run it before it installs the game if necessary?

Share this post


Link to post
Share on other sites
Advertisement
Have you read this post yet? You just need to follow the instructions for your appropriate version. If you haven't already upgraded, you should be using the XNA 4.0 framework by now. Note that step 3. "Games that create a GamerServicesComponent/use live networking REQUIRE a full XNA Game Studio 4.0 install" is not needed- it's doubtful you'll be using the Live Networking features in your games for a long while.

Share this post


Link to post
Share on other sites

So in other words you need the XNA 4.0 framework to run a program created in XNA?


Yes. Here is a rundown of methods to distribute an XNA application: http://rbwhitaker.wi...-game-tutorials

Using ClickOnce (the fourth tutorial) is probably the easiest way to distribute an XNA game.

Edit: to clarify, using ClickOnce will ensure that the end user has the necessary XNA libs and .NET libs, and downloading them if they do not. Edited by laztrezort

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!