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Python/Pygame networking?

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Hey guys!

I'm trying to make a multiplayer game, but networking seems ridiculously hard. I'm looking for some tutorials about multiplayer games and sending objects, using python libaries, but I had no luck in trying to find any helpful ones. Can you point me to the right direction?

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I think this is a relevant post: http://www.gamedev.net/topic/629152-picking-a-clientserver-model-for-a-networked-game-first-post/page__p__4967257#entry4967257

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