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Graphics Device reset - game objects not drawing

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Currently I am making a game in C++ using DirectX9 (and starting to wish I'd started in DX11) and I am currently working on changing the game resolution. My problem is that when I reset the graphics device, my meshes no longer draw and I can't see how to resolve the issue.

Answer Found:
http://www.gamedev.net/topic/571846-directx-9-mesh-gone-after-device-reset/

Thanks. Edited by Nexian

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