Is not having "level complete music" ok.

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5 comments, last by ccardell 11 years, 8 months ago
Basically I am developing a 2d platformer game solo and the only kind of music I can afford to put in it is cheap licensed royalty free music. There are web sites that offer that option and for the ones that do I can't find any short music clips at all. I planned on having music play during the level I am just stuck trying to figure out what is acceptable for the end of level moment when the player crosses the finish line. In my mind all I can imagine is a level complete music clip, anything else seems unacceptable, but that's me. Anyone have any ideas of something simple that I can do at the end of the level that is at least semi professional as an alternative? Something that will maybe get the player to forget that there is no celebration music?
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You could go with some sound effect instead (a crowd cheering or something)
[size="1"]I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!
It's a very good idea. Thank you. That helps.
Also, please check out this tool for creating SFX. It's incredibly easy, and no royalty to pay :)

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Firework sounds and fireworks in the background like Mario Bros would work.
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