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j3p

Unable to find interface in namespace

5 posts in this topic

It seems like methods GetInterfaceCount() and GetInterface() are ignoring namespaced interfaces. For example:
[CODE]
psg->SetDefaultNamespace("Base::Control");
psg->RegisterInterface("IComponent");
psg->SetDefaultNamespace("");
[/CODE]

[CODE]
//Code pretty much the same code as in the angelscript's game sample
asIObjectType *pt = 0;
bool f = false;
uint otc = pm->GetObjectTypeCount();
for(uint i = 0; i < otc; ++i){
pt = pm->GetObjectTypeByIndex(i);
uint ic = pt->GetInterfaceCount();
for(uint j = 0; j < ic; ++j)
if(strcmp(pt->GetInterface(j)->GetName(),pintfn) == 0){
f = true;
break;
}
}
if(!f)
return false;
//...

[/CODE]

[CODE]
class SpectatorControl : Base::Control::IComponent{
SpectatorControl(Actor @t){
@a = t;
}
//...
Actor @a;
};
[/CODE]
Probably not a feature? Or am I failing it again..?
I also tried nesting these methods in SetDefaultNamespace(), but it didn't make any difference.
Without namespaces the method above works correctly.
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Which version of AngelScript are you using?

There is a bug fix in the latest WIP that I believe is related to your problem. Basically, when inheriting from a class or interface in a different namespace, the compiler would compile without error, but would ignore the base class.

The fix is in revision 1388, that was checked in on August 9th.
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Allright, updated to r1394 and it works now if I omit namespaces in the name comparison.
So it's
[CODE]
if(strcmp(pt->GetInterface(j)->GetName(),"IComponent") == 0)
[/CODE]
instead of
[CODE]
if(strcmp(pt->GetInterface(j)->GetName(),"Base::Control::IComponent") == 0)
[/CODE]
Haven't tested yet, but this may cause problems later since there's probably going to be other namespaces with "IComponent" involved in the same script module. But it's working for now, thanks.
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Great. Thanks for confirming that the bug had indeed already been fixed.

The namespace for an object is obtained with asIObjectType::GetNamespace(), so if needed you can compare this too.
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//offtopic, can someone up vote first post, my browser hung and after some random clicking to recover/crash it I unintentionally did down vote. And now I see no means to revert this. Sorry for inconvenience
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