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Performing a boolean on a 2D Mesh

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Hi all,

I want to perform boolean operations on a 2D triangle mesh. Anyone know of any resources?

Basically, I have a bunch of vertices, each being: xyz,diffuse,uv

They're organized into simple triangles-- vert1,vert2,vert3.

These are organized into a mesh-- simple list, triangle1, triangle2, triangle3, etc.

What I want to do is take two meshes, and do a boolean AND operation on them, making a whole new mesh. Ideally it's smart enough to toss redundant triangles and degenerates.

The google search is so full of noise I can't find anything significant, even ten pages in. Anyone know a good place to look for this kind of thing? Edited by JohnnyLightwave

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