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cebugdev

Best IDE for javascript/HTML5 game development

8 posts in this topic

Hi all,

Its my first year making games using HTML5/javascript and it is for Windows 8 (Metro) appstore, therefore I am using VIsual Studio 2012 on top of Windows 8 for developing Metro games using javascript/HTML5.

Now I have another client that wants their game to be in HTML5/javascript but not a METRO app.
what are the choices of IDE(for javascript/HTML5) that is best to use that has features similar to VS2012
like debug/steptrace javascript codes, with autofill/autocomplete/intellesense, etc.

I have searched thru the web and they have many suggestions, I am asking here to get answers from those who develop games not just web applications.

Thanks, Edited by cebugdev
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I normally use [url="http://www.activestate.com/komodo-ide/features"]Komodo IDE[/url], which i had already licensed for Python development and also offers a reasonable level of support for JavaScript.

[url="http://www.aptana.com/"]Aptana[/url] seems to be pretty popular, but last time I tried it -- quite some time ago -- it was pretty sluggish, and the code-completion didn't always work.

I've heard good things about [url="http://www.jetbrains.com/webstorm/"]WebStorm[/url], but I haven't tried it myself -- anyone here tried it and able to offer some feedback on the experience?
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I absolutely swear by WebStorm and I come from a Visual Studio background.

The biggest reason is the autocomplete is easily the best of the IDEs I used. Plus Node integration is a big deal to me

As to debugging, check this guide for an idea

http://www.gamefromscratch.com/post/2012/08/17/Debugging-with-JavaScript-with-WebStorm.aspx
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I use Notepad++, however it does not have the autocomplete/intellisense feature that you may be after.
Netbeans also has an ide that you could try.
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I can really recommend you to use WebStorm/PHPStorm from JetBrains. The IDE is just awesome.
I switched to it coming from a big bunch of other IDEs/Editors before (including Eclipse, Aptana and what not all) and finally stuck on PHPStorm. I simply never found anything superior. And the price is really affordable.

If you look for something un-IDE-ish, I would give SublimeText 2 a try - its not specifically a HTML5/web editor but capable of doing anything. See it as a pretty and modern vim. Edited by Paratron
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I tried Webstorm after the recommendation in this topic and decided to licence it once the trial was up -- it's been an absolute joy to work with; it's fast and responsive, and all the features work as advertised.

If you're happy to spend some money I'd highly recommend it.
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[quote name='jbadams' timestamp='1347494345' post='4979519']
I tried Webstorm after the recommendation in this topic and decided to licence it once the trial was up -- it's been an absolute joy to work with; it's fast and responsive, and all the features work as advertised.

If you're happy to spend some money I'd highly recommend it.
[/quote]

Glad to hear you liked it. Its one of those products I spent my own money on, and haven't regretted in the least.

My only real beefs are its a big ugly, and eventually you stop noticing that. Its amazing how responsive it is considering it was written in Java. They also make a (free) sibling product IntelliJ that I ammunition currently using for Lua editing. Be sure to check that out if you ever find yourself working with Lua or even Java.
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In a somewhat related note, I just posted a tutorial on creating a [url="http://www.gamefromscratch.com/post/2012/10/30/Guest-Tutorial-Creating-a-mobile-game-using-the-Moscrif-SDK.aspx"]game in Javascript using Moscrif[/url].

Moscrif is a relative newcomer to the game dev space, but it allows you to create cross platform mobile games using JavaScript, but with native performance. It's "somewhat related", because Moscrif ships with a complete IDE and simulator, so if you are looking to use JavaScript for game dev, it's a good place to start.
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