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Direct9 window resolution problem

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I created a 2D game with Direct 9 on one machine (desktop), which has a maximum of 1280x1024 pixels resolution, however, when creating, I only used 800x600 windowed mode. Today, I tried to move the game to my laptop, which is widescreen with a maximum of 1366x768 pixels. The window that my game creates appears to be smaller on the laptop than on the desktop and all the sprites, including the 800x600 background sprite also look small and very low resolution, can anyone help? please, I really need this game working for tomorrow [img]http://public.gamedev.net//public/style_emoticons/default/unsure.png[/img]

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