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riuthamus

Titlescreen Art ( want opinions )

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Firestryke31    350
I think it looks very decent. A couple of major games off the top of my head that have similar title styles are Skyrim and Guild Wars 2, and I can see it fitting right in with them.

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riuthamus    8365
Thanks, i didnt have anything in mind in general other than the sci-fi white/grey look... although the game is medival so I added the clouds to bring in a grain effect. I am debating on adding in some particles that would spawn from the lower left and float up like fire spakrs to the center.

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Murdocki    285
looks very clean and the particles should be awesome in movement.
Only 1 comment, not sure if it's intended but the depth seems to be missing from the clouds.

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Murdocki    285
light really helps bring structure in clouds. Depending on what you are aiming for these images may give you some ideas:

[url="http://coreldraw.com/cfs-filesystemfile.ashx/__key/CommunityServer.Components.PostAttachments/00.00.08.69.95/P1210844-_2D00_-Storm-clouds-in-grayscale.jpg"]cloud roof[/url]
[url="http://diglloyd.com/articles/Infrared/images/MonitorPassInfrared-grayscale.jpg"]high contrast[/url]
[url="http://stevem.smugmug.com/photos/353522545_XxubJ-L.jpg"]no ground reference (also birds!)[/url]
[url="http://stevem.smugmug.com/photos/354576196_GyuXb-L.jpg"]internal light source (lightning)[/url]

These examples have higher contrast though so that might distract the user from the more important parts like menu items and character.

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ItamarReiner    1695
I think the white V doesn't have enough contrast with the background.
Displays are all calibrated differently, and you'd want it to appear as close to what you wanted on all of them, so I would address that.
Making the background clouds a darker grey is probably how I would go, would make the character pop out more too, and maybe add a lighting effect to the V, i.e. god rays. That might not actually work, but gotta try it out to really say.

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riuthamus    8365
[quote name='Murdocki' timestamp='1345725020' post='4972555']
light really helps bring structure in clouds. Depending on what you are aiming for these images may give you some ideas:

[url="http://coreldraw.com/cfs-filesystemfile.ashx/__key/CommunityServer.Components.PostAttachments/00.00.08.69.95/P1210844-_2D00_-Storm-clouds-in-grayscale.jpg"]cloud roof[/url]
[url="http://diglloyd.com/articles/Infrared/images/MonitorPassInfrared-grayscale.jpg"]high contrast[/url]
[url="http://stevem.smugmug.com/photos/353522545_XxubJ-L.jpg"]no ground reference (also birds!)[/url]
[url="http://stevem.smugmug.com/photos/354576196_GyuXb-L.jpg"]internal light source (lightning)[/url]

These examples have higher contrast though so that might distract the user from the more important parts like menu items and character.
[/quote]

Ah.. yes... I know what you mean, i will play around with the concept but the only light source is from the far left... so such a variant would not exist. This is not clouds you would find in the sky so you do not have light from above as well as below.

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3Ddreamer    3826
Looks nice!

I would make the title block a bit larger so the words in the small print are easy to read, but it may be a matter of preference or perhaps they look large enough once the screen in in front of you.



3Ddreamer Edited by 3Ddreamer

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Daaark    3553
The V blends in too much. The shades are so close that it makes the whole image seem (to my eyes) like there is a bloom filter on it, even though there isn't. I suggest black or dark grey. Otherwise, it looks great.

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Mito    855
I liked the recolor of the V, but have you tried a golden color? I think it could fit here in place of the blue...

as for the particles, are you trying to simulate fire or ash? i think they really look like ash coming from a fire, it's a really cool effect.

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stavros_mak    138
will this be only black and white? i would suggest to you to add some color,not in the whole picture but in some parts e.g particles or the eyes from the hero and so forth.

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riuthamus    8365
Not a bad suggestion, the particles could be blue or red, depending on the one color i wanted to add in as the accent. I have not decided if I wanted to display the character in full color like in brink, or if I would just display them in black and white and highlight key areas. Good ideas though and I like where your mind is.... hm... now to think it over and get back to you!

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LorenzoGatti    4442
Nice overall style, but (OP screenshot) "RuinValor" and "Riuthamus" are written in a very similar font, so that one would even expect the two words to be aligned vertically. Try a different style for the name in the right, e.g. no small caps and/or a different colour (red-brown for contrast?).

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