Jump to content
  • Advertisement
Sign in to follow this  
Navyman

YouTube Channel as a Marketing Outlet

This topic is 2220 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have created a YouTube channel to create another, more trafficked, to house videos connected to my game.
I was wondering if other people have done this and what if any success have they had?

  • How many views watch more then just the first video that they come across?
  • How many views to subscription?
  • Are likes an indication that you are producing a quality video?
  • If you are not getting comments on the videos is this a bad sign?


    Feedback would be most helpful.
    If there is another posting for this I am sorry and thank you for linking it. Edited by Navyman

Share this post


Link to post
Share on other sites
Advertisement
I'm not entitled to give you numbers, but this is a heavily practiced strategy in game development.
Developers will go as far as pretend their community manager is a regular user with his own channel though most are open about it.
Even better, they encourage networking and users to start their own fan channels.
The idea here is that you always need to be there to start your own community, else no one else will (most of the time).

You don't necessarily need comments on your videos (most turn out into flame wars anyway) but you should definitely have traffic.
I'll let it up to you to determine how you'll acquire users for your channel.

Share this post


Link to post
Share on other sites
Thank you for the feedback.
I guess that I was under the false idea that if a video was not getting comments it was just fair and the view was not moved to make a statement.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!