• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Eric J Gallardo

Eric J Gallardo, Composer and New Member

11 posts in this topic

Hi, my name is Eric and I enjoy long walks on the beach, discussing fine wines and less importantly I am a composer who is very passionate about video games and the unique story-telling and creative experiences they offer. I've been writing music for theatre, concert and a few smaller film projects for a while now but I have decided to begin focusing on the medium I love the most (video games) and so here I am. If interested you can listen to examples of my work as well as learn about my background at [url="http://www.ericjgallardo.com"]http://www.ericjgallardo.com[/url] and beside that I hope to get to know many of you in some capacity. Thanks! Edited by Eric J Gallardo
0

Share this post


Link to post
Share on other sites
I'm also always looking to network with and forge relationships with any talented composers, musicians and sound designers alike so if you too are looking to network please let me know.
0

Share this post


Link to post
Share on other sites
I'm new here myself and also looking to network. I've been composing for a few years and have just recently decided to try composing for games and looking for the avenues to do that. I like your music, what sound libraries do you use?
1

Share this post


Link to post
Share on other sites
Hi Bakuda, do you have a facebook or linked in account? If you do let me know so that we may get in touch there! Thanks for the kind words, for a few of the older pieces I used EW/QL Symphonic Libraries, much of the most recent are mixes of libraries I made myself, Hollywood Strings and Brass and also Live recordings.
0

Share this post


Link to post
Share on other sites
Yeah...I'm on [url="http://www.facebook.com/bddmusic"]facebook[/url]. I'm on [url="http://www.linkedin.com/in/bdavisbd"]linked in[/url] too but haven't been very active there. I really should update my profile and do more there. You're own library eh??? I'd be interested in hearing more about that.
0

Share this post


Link to post
Share on other sites
Ah another EQWL guy! If only I wasn't a poor student and had the money for such lovely libraries. Ah well one day I won't just have to make do with my Sibelius sounds (which are actually surprisingly good). I like your website Eric, I imagine you get quite a bit of work here and there? Bryan (I hope you don't mind me calling you that) I had a look at your facebook and soundcloud - very nice stuff! Your production is also very tight IMO
1

Share this post


Link to post
Share on other sites
Thanks Tonedeafrob, and no, I don't mind you calling me by name. Yeah, I'm in the same financial boat as you. I use Garritan Personal Orchestra and find it adequate for now but would love to upgrade to something nicer in the future. Do you have any tunes on soundcloud...I'd love to give them a listen! Nice to find another Sibelius composer. I don't know about other peoples workflow, but I compose my string and orchestral parts in sibelius and then export it to Logic through midi to add the Garritan sounds there and shape the instruments one at a time using the mod wheel.
1

Share this post


Link to post
Share on other sites
Yeah my soundcloud is in my signature. I've heard quite a bit about Garritan but never given it a try myself, I've generally been into the more synthy synthesizers going for drum modules and oscillators and whatnot instead of, say, a brass section or whatever. For my workflow I use the DAW Reaper (so cheap and so great!) for all my mixing etc and Sibelius for sequencing, much like yours I guess, except I probably use more of the inbuilt Sib sounds as I have the Essentials library which is pretty good for some things esp woodwind, strings and piano sounds
1

Share this post


Link to post
Share on other sites
Bryan, yeah I, along with a sound engineer buddy of mine recorded and edited down myself performing many of the percussion instruments and I had two of my friends to record violin and cello techniques. then we edited down everything into usable sound files. Lots of work but layering them on top of the existing stuff really helps. To be honest I won't be doing that again though as I'd just rather do live recordings of my scores if I can't then the libraries I have now are adequate for all other times.

Thanks Rob for the kind words, I do get work here and there but mostly for theatre and concert commissions. I really want to write for games though, so I am taking a break and using my time to find studios to work with.

where do you go to school? is it for a BM in Composition, Performance or Theory? if so you can buy many bigger named libraries for a huge discount straight from the source and write it all off for taxes for school. All my money from my job I held when I went to school went to do just that! make sure to buy at the end of the year so you get the money back quicker! But don't worry too much, I used Finale (yeah so I guess we're mortal enemies now!) along with Garritan PO forever and I loved it.

Bryan Ill add you to both my facebook and linkedin accounts and if you have them as well Rob, I will add you too!
0

Share this post


Link to post
Share on other sites
HI everyone [img]http://public.gamedev.net//public/style_emoticons/default/smile.png[/img]

I'd also like to forge relations with you guys too ...
My facebook: https://www.facebook.com/CRFaithMusic

I also use EWQL but I only have the Symphonic Orchestra at the moment though I think I might get a complete composers package Edited by CalebFaithMusic
0

Share this post


Link to post
Share on other sites
Excellent! Yeah I'm about to start Music theory at Cambridge Uni, they've got loads of money I'm sure I can get VSTs somehow, good call :P Let me know how your search for studios goes, sounds like the kind of thing I'm likely to do soon enough..
0

Share this post


Link to post
Share on other sites
Hi Caleb, As soon as I am able I'll add you to facebook! and Rob it's starting out promising, I'm in the middle of scoring my first game and also beginning talks with two other studios right now and looking for more opportunities as we speak haha. just need to be persistent, positive and have flexibility. If you haven't written underscore for any medium I'd suggest approaching theatre and/or film students if you have them at your University. Yeah it's not a game but at least you'd get an idea on how to approach working with another's goal in mind, how music can be a part of the experience and writing on a strict timeline.
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0