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unity:prefab collides with prefab

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i'd written a project when a Prefab A collides with Prefab B, the object B's collider's tab is not recognized by Prefab A. however, when a Prefab C collides with normal gameObject(not Prefab), the Prefab's tag is recognized by gameObject. is there a way to recognize a prefab's tab when a prefab collide with it in OtriggerEnter function?

what i want to do is to destroy a prefab when another prefab collided with it.

any helps is appreciated

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