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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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shinzoop1

need help?

3 posts in this topic

Hi im chris or shin either one is fine to call me,
i have had many ideas on a game but i lack knowing any coding languages really,
even tho i have tried to use the internet to my fullest to learn i just cant learn from reading it off somones web post,
just cant trust me,
so my question is : can somone help me get my idea 'Project' in motion?
i have skype, and time during the weekends and afternoons, get paid like fourty dollars every friday for babysitting so i could possibly pay eventually,
but i want it kinda like this game i play called pockie ninja,
http://ninja.game321.com
not the same theme or same anything, i just want it like theres is its a flat screen with a user,inventory,other stuff
and theres buttons on the screen to open your inventory and such,
so if anyone can please help me i'd appreciate it so much i have been searching how to do this for at least two weeks and have come up
with nothing,
thanks for your time hope somone can help me with this idea of a game i have

[url="http://www.gamedev.net/index.php?app=core&module=global&section=register&do=auto_validate&uid=203273&aid=5881a8c69f2b3c9df789562dab859a1c"]http://www.gamedev.n...789562dab859a1c[/url]
the circles at the bottom are buttons clickable one is a inventory wich displays your items thats one thing i want a button for inventorys and such
also want it to be multiplaye from a web browser or client eventually THANKS FOR READING AND HELPING ME OUT
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If you just want to make a small online game where you can play with some friends, you might be able to try [url="http://www.thegamecreators.com/?m=view_product&id=2130"]Realm Crafter[/url] as an easier option -- just don't hope to have a big successful commercial game based on it.


Otherwise I would agree with the above: You need to start smaller and put in the work to learn the basics. If you're having trouble learning from online resources, perhaps you could try to find a class in your area, or could investigate some video tutorials rather than just written posts.
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its going to be really hard for you to find someone who wants to take on your project, however this community might prove helpful if u give programing another try, and whenever u are stucked, there is plenty of people here who would gladly assist u
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