Sign in to follow this  
lomateron

reseting texture values

Recommended Posts

You could create a render target or unordered access view on the texture (make sure that you set the appropriate bind flags and usage when creating the texture itself), then clear that.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this